I tried to use
game_type 6; game_mode 0; map dz_blacksite;
or
game_type 6; game_mode 0; changelevel dz_blacksite
and
game_type 6; game_mode 0; changelevel dz_blacksite; sv_dz_team_count 2; sv_dz_jointeam_allowed 1; sv_dz_autojointeam 0; sv_dz_player_spawn_armor 1
but the game ended right after the map loaded